diff options
Diffstat (limited to 'mindmap/Newtonian mechanics.org')
-rw-r--r-- | mindmap/Newtonian mechanics.org | 92 |
1 files changed, 92 insertions, 0 deletions
diff --git a/mindmap/Newtonian mechanics.org b/mindmap/Newtonian mechanics.org new file mode 100644 index 0000000..c78b1e3 --- /dev/null +++ b/mindmap/Newtonian mechanics.org @@ -0,0 +1,92 @@ +:PROPERTIES: +:ID: 6e2a9d7b-7010-41da-bd41-f5b2dba576d3 +:END: +#+title: Newtonian mechanics +#+author: Preston Pan +#+html_head: <link rel="stylesheet" type="text/css" href="../style.css" /> +#+html_head: <script src="https://polyfill.io/v3/polyfill.min.js?features=es6"></script> +#+html_head: <script id="MathJax-script" async src="https://cdn.jsdelivr.net/npm/mathjax@3/es5/tex-mml-chtml.js"></script> +#+options: broken-links:t + +* Introduction +Newtonian mechanics is a mathematical model of the real world that is good +at approximating non-relatavistic macro phenomenon. In other words, it will +work for most engineers, and it has a few simple axioms: + +* Definition +First, we assume euclidean 3-dimensional space, and time as the parameterizing +variable, or in other words the variable that is constant for everyone and everything. +We assume objects can have a definite position, and have some sort of velocity +and mass. For these examples we will assume a system with only one particle in a vacuum +and then we will try to generalize. First we notice that this particle has a position +given by some vector \(\vec{r}\). Then, we say that if this position changes over time: +\begin{align*} +\vec{v} = \frac{d\vec{r}}{dt} +\end{align*} +where \(\vec{v}\) is velocity, the time-[[id:31d3944a-cddc-496c-89a3-67a56e821de3][derivative]] of position. We also define a mass \(m\) for this particle in question. Then, this particle will have a momentum: +\begin{align*} +\vec{p} = m\vec{v} +\end{align*} +And here we define /inertia/: +\begin{align*} +\vec{p}(t_{1}) = \vec{p}(t_{2}) +\end{align*} +Or the momentum of this particle will always stay the same throughout time, at least without other objects. Then we can define force: +\begin{align*} +\vec{F} := \frac{d\vec{p}}{dt} \\ += m\frac{d\vec{v}}{dt} \\ +\vec{a} := \frac{d\vec{v}}{dt} \\ +\vec{F} = m\vec{a} +\end{align*} +Now imagine we add another particle. This other particle will have its own position and momentum. These two particles together create +a new system. Because we want the laws of physics to work for all systems: +\begin{align*} +\vec{p}(t_{1}) = \vec{p}(t_{2}) +\end{align*} +Where \(\vec{p}\) becomes the momentum of the whole system. If \(\vec{p}_{1}\) is the momentum of the first particle and \(\vec{p}_{2}\) is the +momentum of the second particle, the momentum of the whole system is: +\begin{align*} +\vec{p} = \vec{p}_{1} + \vec{p}_{2} +\end{align*} +In general, the total momentum is defined to be: +\begin{align*} +\vec{p} = \sum_{i=0}^{n}\vec{p}_{i} +\end{align*} +And in real life, we observe that things can transfer momentum. That is: +\begin{align*} +\vec{p}_{1} = -\vec{p}_{2} +\end{align*} +When these two objects have the same position vector \( \vec{r}_{1} = \vec{r}_{2} \) (if they are point masses; don't have volume but have mass which is idealistic but works as an approximation). +Because this operation of momentum transfer is symmetrical: +\begin{align*} +\vec{p}_{2} = -\vec{p}_{1} +\end{align*} +Note that the fact that this operation is symmetrical must be the case to preserve the property: +\begin{align*} +\vec{p}(t_{1}) = \vec{p}(t_{2}) +\end{align*} +Of the entire system (otherwise you would be adding or subtracting momentum from the system). +In other words, the entire system must have inertia, and this statement itself is the conservation of momentum. Conservation of momentum along with transfer of momentum yields +a fully functional model of physics. + +* Textbook Formulation +The first law which we discussed is called /inertia/; the second law is the \( \vec{F} = m\vec{a} \) law as discussed; +we can get what is called Newton's Third Law as follows: +\begin{align*} +\frac{d\vec{p}_{2}}{dt} = -\frac{d\vec{p}_{1}}{dt} \\ +\vec{F}_{2} = -\vec{F}_{1} \\ +\vec{F}_{1} = -\vec{F}_{2} +\end{align*} +However, the third law follows from conservation of momentum (inertia) and transfer of momentum (not really the second or third law). I do not know why it exists, +and I think the formulation of Newtonian physics based off of less (and more descriptive) axioms is far more elegant, so I don't really know how this happened. +In any case, if you are using a classic textbook, you will be using this formulation of Newtonian mechanics. +* Newtonian Gravity +:PROPERTIES: +:ID: 158f53ba-5846-472b-ab39-336ed7f11251 +:END: +Gravity in Newtonian mechanics is defined via [[id:2a543b79-33a0-4bc8-bd1c-e4d693666aba][inverse square]] law. With the stipulation that mass can only be positive, +the gravitational force field has the same properties as all [[id:2a543b79-33a0-4bc8-bd1c-e4d693666aba][inverse square]] fields by [[id:4ed61028-811e-4425-b956-feca6ee92ba1][inheritance]]; therefore: +\begin{align*} +\vec{F}(\vec{r}) = \frac{Gm_{1}m_{2}}{r^{2}}\hat{r} +\end{align*} +Most of the inverse square results consequently carry over. |